Halo: Campaign Evolved is the Perfect Example of 'Soul vs. Soulless'
- Video Game Discussion
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I really don't even know how to open this post, so I guess I'll just start with: Halo: Campaign Evolved is EVERYTHING wrong with the modern video game industry.
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Like none of this feels 'good':
I mean, not only does the OG Halo still hold-up all on its own, but the Anniversary remaster from the Master Chief Collection does too!
Seriously, rename this release 'Halo: Zoomer Edition'.
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Like none of this feels 'good':
- It feels desperate, because Halo Studios/343 Industries hasn't really made a good Halo game in the entire time they've been in charge of the series (Halo: Infinite's multiplayer being an admitted exception, that was a step in the right direction that they screwed up with irregular content updates.
- Like MGS: Delta, all the intentional art direction choices taken by Bungie - barrier placements to force specific encounters, specifically timed music cues that rely on the Master Chief's single-walking speed, and the brutalist design of the Forerunner's architecture - are thrown out for 'le graphical updates', all of which amount to the 'Nintendo, hire this man' meme.
- Every gameplay addition/change seen thus far really feels aimed at the lowest, broccoli-haired common denominator that currently obsesses over games like Fortnite or Apex Legends - for example the addition of a sprint mechanic, the ability to aim down the sights on every weapon, and the Needler being given a damn numeric ammo display when its entire design was built around the fact that its loaded bullets can be physically seen on its model.
I mean, not only does the OG Halo still hold-up all on its own, but the Anniversary remaster from the Master Chief Collection does too!
Seriously, rename this release 'Halo: Zoomer Edition'.




