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Saints Row Reboot: The Story We Never Got

alexj-12

Administrator
Staff member
Sep 9, 2025
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Before the 2022 reboot, Saints Row had a very different vision. Early plans included returning Saints characters, darker missions, and insane set pieces, from a lone-wolf Nahualli to a giant robot gorilla boss.

Publisher interference and THQ Nordic’s restrictions led to major cuts: dialogue was censored, the old cast was mostly removed, and the tone shifted to sitcom-style absurdity. Lines recorded for returning characters, crazy missions, and story beats were scrapped.

It’s wild to see how much the game changed from Volition’s original vision, this thread’s for anyone interested in dissecting what could have been.
 
They really should've been open to doing anything that GTA5 did. If they were supposed to be an alternative then, go where the big franchise had gone before.

For whatever reason volition or THQ Nordic (or anyone else for that matter) never seemed to want to directly compete with GTA despite their lack of releases since 2013. I understand not wanting to invest too much onto one project, but developing a line of forgettable failures didn't exactly save the studio either.
 
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