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Dispatch shows game developers that replacing voice actors with AI is not exactly a creative solution!


Replacing humans with AI is now everyone's concern and gaming has been hit really hard. As fans descend on Arc Raiders for doing exactly that, Dispatch's Nick Herman and Michael Choung have had some harsh words for studios replacing people with AI. Choung was especially correct when he said studios are super-quick to embrace technology once it hits the "good enough" rating which is just wrong because that way, creativity is totally removed from the development process.
Herman said "AI feels like a production solution, not a creative one. Maybe it's a creative one if you aren't creative." Choung was equally livid with studios trying to replace the human touch. He said "We're not getting up every morning and talking to ourselves like, 'hey, what if we did this with less people? What's the lowest number of people we can use to make this thing?' This is like not nothing that we're too concerned with,"
 
Yeah, I get where they’re coming from. A lot of studios seem way too eager to swap real people for “good enough” AI the second it saves a buck, and it shows. Games lose personality fast when everything starts feeling automated
 
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Yeah, I get where they’re coming from. Many studios appear overly eager to replace real people with “good enough” AI the moment it saves a buck, and it shows. Games lose personality fast when everything starts feeling automated
People are losing their jobs because of something that doesn't exactly improve the sad end product. I do understand AI is revolutionary, but let's face it, the technology hasn't reached the stage it is being hyped for. If humans can do a better job, it makes no sense to switch to an AI
 
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