While it comes as no surprise that the objective financial success of Metal Gear Solid Delta: Snake Eater has Konami
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Whether it’s a comic, a show, a movie, or a game, share your best fan theory. Contest ends September 29th and 3 lucky winners will receive Amazon gift cards. Good luck!
Join contestI'd beg to differ, I'd argue that if anything Portable Ops was WAY better than Peace Walker for a variety of reasons. For gameplay, it retained several core mechanics (Peace Walker either cut stuff out like crawling, or otherwise made the recruitment method completely nonsensical like fultoning people through buildings), and for story, Portable Ops actually HELPED set up the founding of FOXHOUND and Outer Heaven better than Peace Walker ever did with the latter, not to mention did not end up sabotaging its own message by having the main characters sing praises for a notorious terrorist in real life (and quite frankly, I could buy Null being Gray Fox ultimately, felt it at least kept the broad strokes of his background, while Miller's background retcon in Peace Walker if anything was WAY worse, completely nuking it from existence). And I personally felt Mother Base was WAY underutilized as a concept due to lacking any real means to exploring the fruits of your labor (at least with Portable Ops, their "base" was a run of the mill transport truck, so there wasn't really any real need to explore the camp there). Even the actual soldiers FELT like individuals in Portable Ops due to slight variances in their models, while Peace Walker, with the exception of Menu portraits, all look EXACTLY the same, nor do you even play as any major characters in Peace Walker, not even when it would have if anything AIDED in the story (we don't have Miller be playable despite being able-bodied in that game, and Chico doesn't get playable either despite not only being a child soldier, but playing as him if anything would have HELPED highlight Big Boss was using child soldiers).Portable ops is "eh", with Peace Walker having done everything it did better, and Revengence is a multiplat title from a generation that still looks pretty good. PC port even scales.
I think more interesting is the lack of Ghost Babel, AKA Metal Gear Solid for GBC. That one also didn't have Kojima in any meaningful capacity, yet is pretty well regarded. In-fact it's what I'd pick for a remake were I a Konami suit: The low fidelity means there's no real comparison to the original in graphics (Delta looks even worse when compared to 3 upscaled), fewer people have played the original, and no Kojima is actually a plus,
To say VERY little about how the characters would moreorless stay the same as they were depicted rather than needlessly retconned just so Kojima can flip the bird at America due to his American Derangement Syndrome reaching critical levels currently (I liked Volgin as a villain precisely because he's not only an irredeemably evil scumbag, a rarity in the Metal Gear series, but also because he's a COMMUNIST who's painted in a VERY unsympathetic light [Metal Gear tends to make Communists, even the bad ones, sympathetic too much]. Had Kojima written the remake, he'd probably make him a sympathetic anti-Villain, basically Solidus Snake from MGS2, doing everything to defend himself from mean old America).Not having Kojima involved may actually improve things. There will be more gameplay and less Hollywood cringe.
exactly what i was thinking. kojima has clowned MGS for too long.Not having Kojima involved may actually improve things. There will be more gameplay and less Hollywood cringe.